Tools
Hyper Training Tracker
Track which stats have been bottle-capped and compare your Pokémon's actual vs hyper-trained stats. Hyper Training requires Level 100.
Bottle Caps Needed
No stats selected for Hyper Training.
Total EVs0 / 510
Stat Comparison
Click to toggle Hyper Training on a stat
| Stat | Base | EVs | Actual IV | HT | Eff. IV | Without HT | With HT | Gain |
|---|---|---|---|---|---|---|---|---|
| HP | — | Perfect | 31 | — | — | — | ||
| Attack | — | Perfect | 31 | — | — | — | ||
| Defense | — | Perfect | 31 | — | — | — | ||
| Sp. Atk | — | Perfect | 31 | — | — | — | ||
| Sp. Def | — | Perfect | 31 | — | — | — | ||
| Speed | — | Perfect | 31 | — | — | — | ||
| Total (excl. HP) | — | — | — | |||||
Search for a Pokémon to load base stats, or enter IVs manually above.
About Hyper Training
• Available in Sun & Moon and all later games via the Battle Tower / Festival Plaza NPC
• Requires a Silver Bottle Cap per stat, or a Gold Bottle Cap to max all 6 at once
• A Pokémon must be Level 100 to receive Hyper Training
• The Pokémon's actual IV is unchanged — breeding still uses the real value
• Hyper-trained stats show a blue pentagon in the Summary screen in-game
• Use the IV Calculator first if you don't know your Pokémon's actual IVs
